Jumping puzzles
Most islands hide a jumping puzzle up their tallest landmark: 54 in all. Climb it for a chest of gold, XP and a reward item. Platforms can move, turn or vanish; checkpoints catch you when you fall. Press Space to jump and hold Shift to sprint.
Gull Rock Stacks: Gull Rock

Gull Rock Stacks: a rockstacks climb of difficulty ☆☆☆☆☆ up the island's landmark (21.47 m high). 17 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -62). The chest at the top holds 50 gold, 80 XP and
Saltmere Signet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Osprey's Crown: Osprey Isle

Osprey's Crown: a treetop climb of difficulty ☆☆☆☆☆ up the island's landmark (19.81 m high). 17 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -60). The chest at the top holds 40 gold, 70 XP and
Copper Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Old Light: Saltmere Hinterland

The Old Light: a lighthouse climb of difficulty ☆☆☆☆☆ up the island's landmark (20.63 m high). 17 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -164). The chest at the top holds 80 gold, 120 XP and
Saltmere Signet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Pine Totems: Wolf Isle

The Pine Totems: a totems climb of difficulty ☆☆☆☆☆ up the island's landmark (21.11 m high). 17 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (-4, -64). The chest at the top holds 120 gold, 160 XP and
Nordhaven Torc. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Frostfall Cairns: Nordhaven Hinterland

Frostfall Cairns: a frost climb of difficulty ★☆☆☆☆ up the island's landmark (36.87 m high). 25 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 220 gold, 260 XP and
Nordhaven Torc. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Bone Spire: Deadman's Island

The Bone Spire: a bones climb of difficulty ★☆☆☆☆ up the island's landmark (36.93 m high). 25 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -246). The chest at the top holds 160 gold, 200 XP and
Grave Necklace. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Gallows Stair: Outlaw Cove

The Gallows Stair: a wreck climb of difficulty ★☆☆☆☆ up the island's landmark (38.96 m high). 25 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -64). The chest at the top holds 600 gold, 600 XP and
Ashgate Band. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Raven Aerie: Ravensholm Hinterland

The Raven Aerie: a aerie climb of difficulty ★☆☆☆☆ up the island's landmark (37.66 m high). 25 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (6, -66). The chest at the top holds 400 gold, 420 XP and
Raven Stud. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Widow's Web: Widow's Reef

The Widow's Web: a web climb of difficulty ★☆☆☆☆ up the island's landmark (38.27 m high). 25 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -64). The chest at the top holds 340 gold, 360 XP and
Raven Stud. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Drowned Mast: Blackreef

The Drowned Mast: a wreck climb of difficulty ★★☆☆☆ up the island's landmark (63.82 m high). 33 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -68). The chest at the top holds 700 gold, 640 XP and
Ashgate Band. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Ember Stair: Ashgate Hinterland

The Ember Stair: a ember climb of difficulty ★★☆☆☆ up the island's landmark (63.13 m high). 33 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -68). The chest at the top holds 900 gold, 800 XP and
Ashgate Band. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Aqueduct Climb: The Via Aurelia

The Aqueduct Climb: a lighthouse climb of difficulty ★★★☆☆ up the island's landmark (79.75 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,680 gold, 2,412 XP and
Aurelian Signet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Ash Stair: Vesuvia

The Ash Stair: a ember climb of difficulty ★★★☆☆ up the island's landmark (80.18 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,920 gold, 2,628 XP and
Aurelian Signet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Baobab Climb: The Golden Savannah

The Baobab Climb: a totems climb of difficulty ★★★☆☆ up the island's landmark (82.07 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,040 gold, 1,836 XP and
Babacot Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Barrow Totems: Jarl's Rest

The Barrow Totems: a totems climb of difficulty ★★★☆☆ up the island's landmark (79.84 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,080 gold, 2,772 XP and
Runestone Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Bone Buttresses: The Great Ossuary

The Bone Buttresses: a frost climb of difficulty ★★★☆☆ up the island's landmark (79.30 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 5,200 gold, 4,680 XP and
Ring of the Bone King. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Bone Spire: The Dead Wood

The Bone Spire: a bones climb of difficulty ★★★☆☆ up the island's landmark (78.97 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,720 gold, 3,348 XP and
Cursed Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Canopy Stair: Kilima Isle

The Canopy Stair: a treetop climb of difficulty ★★★☆☆ up the island's landmark (80.64 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,120 gold, 1,908 XP and
Babacot Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Colossus Stair: The Throne of Bones

The Colossus Stair: a ember climb of difficulty ★★★☆☆ up the island's landmark (81.73 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 6,000 gold, 5,400 XP and
Ring of the Bone King. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Coral Wall: The Coral Gate

The Coral Wall: a wreck climb of difficulty ★★★☆☆ up the island's landmark (77.58 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,480 gold, 3,132 XP and
Orichalcum Band. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Crater Rim: Starfall Crater

The Crater Rim: a crystal climb of difficulty ★★★☆☆ up the island's landmark (81.26 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 4,400 gold, 3,960 XP and
Ring of the Last Light. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Forge Stair: Orichalcum Isle

The Forge Stair: a ember climb of difficulty ★★★☆☆ up the island's landmark (80.00 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,640 gold, 3,276 XP and
Orichalcum Band. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Frostfang Climb: The Frostfang Peaks

The Frostfang Climb: a frost climb of difficulty ★★★☆☆ up the island's landmark (78.74 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,040 gold, 2,736 XP and
Runestone Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Gibbet Masts: Gallows Harbour

The Gibbet Masts: a wreck climb of difficulty ★★★☆☆ up the island's landmark (80.16 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,800 gold, 3,420 XP and
Cursed Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Glass Stair: The Obsidian Maw

The Glass Stair: a ember climb of difficulty ★★★☆☆ up the island's landmark (81.66 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 4,200 gold, 3,780 XP and
Ring of the Last Light. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Ice Fang: Ymir's Tooth

The Ice Fang: a frost climb of difficulty ★★★☆☆ up the island's landmark (82.34 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,280 gold, 2,952 XP and
Runestone Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Moon Stair: Isle of Nanna

The Moon Stair: a ember climb of difficulty ★★★☆☆ up the island's landmark (82.61 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,640 gold, 2,376 XP and
Lapis Seal Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Obelisk Spiral: The Shattered Reach

The Obelisk Spiral: a frost climb of difficulty ★★★☆☆ up the island's landmark (83.67 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 4,000 gold, 3,600 XP and
Ring of the Last Light. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Obsidian Terraces: Oba's Crown

The Obsidian Terraces: a ember climb of difficulty ★★★☆☆ up the island's landmark (80.14 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,240 gold, 2,016 XP and
Babacot Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Orichalcum Spire: Poseidon's Terraces

The Orichalcum Spire: a lighthouse climb of difficulty ★★★☆☆ up the island's landmark (80.83 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,400 gold, 3,060 XP and
Orichalcum Band. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Ossuary Stair: The Bone Cathedral

The Ossuary Stair: a bones climb of difficulty ★★★☆☆ up the island's landmark (80.25 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 3,960 gold, 3,564 XP and
Cursed Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Palisade Run: Castra Nova

The Palisade Run: a totems climb of difficulty ★★★☆☆ up the island's landmark (78.76 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,760 gold, 2,484 XP and
Aurelian Signet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Stair of Skulls: The Charnel Fields

The Stair of Skulls: a crystal climb of difficulty ★★★☆☆ up the island's landmark (82.10 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 4,600 gold, 4,140 XP and
Ring of the Bone King. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Steps of Ur: The Plains of Ur

The Steps of Ur: a ember climb of difficulty ★★★☆☆ up the island's landmark (80.82 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,400 gold, 2,160 XP and
Lapis Seal Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Tomb Stacks: Eridu Isle

The Tomb Stacks: a rockstacks climb of difficulty ★★★☆☆ up the island's landmark (79.41 m high). 41 platforms, 2 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 2,480 gold, 2,232 XP and
Lapis Seal Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Anvil Rock: the Extreme Climb: Anvil Rock

Anvil Rock: the Extreme Climb: a wreck climb of difficulty ★★★★☆ up the island's landmark (123.77 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 10,680 gold, 8,010 XP and
Anvil Rock Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Cairn Holm: the Extreme Climb: Cairn Holm

Cairn Holm: the Extreme Climb: a frost climb of difficulty ★★★★☆ up the island's landmark (122.27 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 6,240 gold, 4,680 XP and
Cairn Holm Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Gravedigger's Rest: the Extreme Climb: Gravedigger's Rest

Gravedigger's Rest: the Extreme Climb: a wreck climb of difficulty ★★★★☆ up the island's landmark (122.42 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 14,400 gold, 10,800 XP and
Gravedigger's Rest Gold Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Kestrel Isle: the Extreme Climb: Kestrel Isle

Kestrel Isle: the Extreme Climb: a bones climb of difficulty ★★★★☆ up the island's landmark (122.55 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 4,560 gold, 3,420 XP and
Kestrel Isle Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Lion's Hollow: the Extreme Climb: Lion's Hollow

Lion's Hollow: the Extreme Climb: a totems climb of difficulty ★★★★☆ up the island's landmark (122.23 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 8,160 gold, 6,120 XP and
Lion's Hollow Gold Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Lost Legion Rock: the Extreme Climb: Lost Legion Rock

Lost Legion Rock: the Extreme Climb: a frost climb of difficulty ★★★★☆ up the island's landmark (121.00 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 10,200 gold, 7,650 XP and
Lost Legion Rock Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Meteor Isle: the Extreme Climb: Meteor Isle

Meteor Isle: the Extreme Climb: a totems climb of difficulty ★★★★☆ up the island's landmark (123.30 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 14,400 gold, 10,800 XP and
Meteor Isle Gold Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Rimwatch: the Extreme Climb: Rimwatch

Rimwatch: the Extreme Climb: a bones climb of difficulty ★★★★☆ up the island's landmark (124.61 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 14,400 gold, 10,800 XP and
Rimwatch Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Scribe's Isle: the Extreme Climb: Scribe's Isle

Scribe's Isle: the Extreme Climb: a crystal climb of difficulty ★★★★☆ up the island's landmark (124.50 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 9,360 gold, 7,020 XP and
Scribe's Isle Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Serpent's Watch: the Extreme Climb: Serpent's Watch

Serpent's Watch: the Extreme Climb: a wreck climb of difficulty ★★★★☆ up the island's landmark (123.65 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 7,560 gold, 5,670 XP and
Serpent's Watch Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Sibyl's Echo: the Extreme Climb: Sibyl's Echo

Sibyl's Echo: the Extreme Climb: a bones climb of difficulty ★★★★☆ up the island's landmark (121.24 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 9,600 gold, 7,200 XP and
Sibyl's Echo Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Skald's Isle: the Extreme Climb: Skald's Isle

Skald's Isle: the Extreme Climb: a totems climb of difficulty ★★★★☆ up the island's landmark (124.09 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 11,280 gold, 8,460 XP and
Skald's Isle Gold Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Tempest Spire: the Extreme Climb: Tempest Spire

Tempest Spire: the Extreme Climb: a ember climb of difficulty ★★★★☆ up the island's landmark (121.02 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 11,760 gold, 8,820 XP and
Tempest Spire Gold Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Hollow Crown: the Extreme Climb: The Hollow Crown

The Hollow Crown: the Extreme Climb: a frost climb of difficulty ★★★★☆ up the island's landmark (119.02 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 13,320 gold, 9,990 XP and
Hollow Crown Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Isle of Echoes: the Extreme Climb: The Isle of Echoes

The Isle of Echoes: the Extreme Climb: a wreck climb of difficulty ★★★★☆ up the island's landmark (122.37 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 14,040 gold, 10,530 XP and
Isle of Echoes Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Skull Spire: the Extreme Climb: The Skull Spire

The Skull Spire: the Extreme Climb: a crystal climb of difficulty ★★★★☆ up the island's landmark (121.45 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 14,400 gold, 10,800 XP and
Skull Spire Gold Earring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Tomb Quarry: the Extreme Climb: The Tomb Quarry

The Tomb Quarry: the Extreme Climb: a ember climb of difficulty ★★★★☆ up the island's landmark (119.42 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 8,760 gold, 6,570 XP and
Tomb Quarry Gold Amulet. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
The Weeping Isle: the Extreme Climb: The Weeping Isle

The Weeping Isle: the Extreme Climb: a bones climb of difficulty ★★★★☆ up the island's landmark (122.24 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 12,720 gold, 9,540 XP and
Weeping Isle Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.
Triton's Rest: the Extreme Climb: Triton's Rest

Triton's Rest: the Extreme Climb: a crystal climb of difficulty ★★★★☆ up the island's landmark (122.30 m high). 57 platforms, 4 checkpoints. Some platforms move, spin or vanish on a timer: watch a cycle before you jump.
Start at (0, -66). The chest at the top holds 12,360 gold, 9,270 XP and
Triton's Rest Gold Ring. If you fall, you restart at the last checkpoint you touched. Each chest can be opened once per character; clearing puzzles counts towards achievements.