Fire Magic
Fire Magic is a combat skill. Command of flame.
Like every skill it climbs to level 99. XP Boosts (+30%) and the Captain's Subscription (+20%) stack, for +50% XP while both are running.
Weapons that train it
- Fire Staff
- Steam Staff
Abilities

160% damage to up to 4 enemies around the target (5 m), burns for 6 s.
25 mana · 12 s · 5 m area
60% damage, burns for 6 s, leaves a 4.5 m field for 6 s.
20 mana · 16 s
180% damage, burns for 6 s.
15 mana · 6 s
Auto-attack: fire bolts that set enemies burning.
0 s
Shield of 20% health, +20% defence for 12 s.
30 mana · 30 s · 12 m area
+25% damage for 10 s.
15 mana · 30 s
Elite: a cataclysm of raw elements.
50 mana · 45 s · 7 m area
Heals you for 25%.
20 mana · 25 s
220% damage to up to 4 enemies around the target (6 m), +15% crit chance.
25 mana · 12 s · 6 m area
+30% defence for 12 s.
15 mana · 30 s
280% damage to up to 4 enemies around the target (7 m), burns for 6 s, leaves a 6 m field for 8 s.
45 mana · 22 s · 7 m area
Shield of 20% health.
20 mana · 25 s
Heals you and 3 allies for 20%, heals over 8 s.
20 mana · 18 s · 15 m area
Six meteors crash round your target: 300% damage to up to 8 enemies each, burning ground behind.
0 s
Call down 3 meteors on your target and the enemies around it: 260% damage in 5 m each, setting them and the ground ablaze.
0 s
The sky falls: ten meteors, 340% damage to up to 12 enemies each and a sea of fire.
0 s
300% damage to up to 4 enemies around the target (6 m), burns for 8 s.
40 mana · 24 s · 6 m area
220% damage to up to 4 enemies around you (5 m), burns for 6 s.
30 mana · 18 s · 5 m area
+20% defence for 8 s, leaves a 6 m field for 8 s.
20 mana · 22 s
Auto-attack: scalding jets of steam.
0 s
200% damage.
15 mana · 8 s
130% damage to up to 4 enemies around the target (5 m), weakens, burns for 6 s.
18 mana · 10 s · 5 m area